Cargo Borgs - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Cargo Borgs (/showthread.php?tid=5981) |
Cargo Borgs - Frank_Stein - 02-26-2016 New module for idea for borgs. Comes with:
RE: Cargo Borgs - babayetu83 - 02-26-2016 this sounds really good and i'd love to play as one RE: Cargo Borgs - Vitatroll - 02-26-2016 I said this before, but this sounds fuckin' hilarious. While we're at it give them a people scoop which scoops up prone people who pop out if they stand up. It'd be like a clown car for the dead and unconscious. Scooterborg 2016. Get it done, people. RE: Cargo Borgs - Arborinus - 02-26-2016 Make them big and musclebound so they can lift crates with their robotic muscles. Just imagine a troop of borg bodybuilders with twirly wire moustaches in cargo hoisting around crates and chuckling heartily. Also, give them some sort of magboots effect so they can ignore cargo belts. RE: Cargo Borgs - medsal15 - 02-26-2016 Taxi borgs RE: Cargo Borgs - TheNewTeddy - 02-27-2016 I can see some problems with the original idea, but the basis for this idea is a great one, and I support it. RE: Cargo Borgs - A4Brogan - 03-01-2016 RE: Cargo Borgs - Noah Buttes - 04-30-2016 I love this idea |