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Cargo Borgs - Printable Version

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+--- Thread: Cargo Borgs (/showthread.php?tid=5981)



Cargo Borgs - Frank_Stein - 02-26-2016

New module for idea for borgs. Comes with:
  • Speed upgrade
  • Cargo transporter
  • Produce satchel
  • Ore Satchel
  • Handlabeler
  • Crate dispenser-drops a crate
  • Internal Locker - Pops open or closed the borgs chest cavity, acting as a standard locker. Can't be welded closed. Increases power drain while carrying things.
  • Saddle - Let's people ride the borg as a vehicle



RE: Cargo Borgs - babayetu83 - 02-26-2016

this sounds really good and i'd love to play as one


RE: Cargo Borgs - Vitatroll - 02-26-2016

I said this before, but this sounds fuckin' hilarious. While we're at it give them a people scoop which scoops up prone people who pop out if they stand up. It'd be like a clown car for the dead and unconscious.

Scooterborg 2016. Get it done, people.


RE: Cargo Borgs - Arborinus - 02-26-2016

Make them big and musclebound so they can lift crates with their robotic muscles. Just imagine a troop of borg bodybuilders with twirly wire moustaches in cargo hoisting around crates and chuckling heartily.

Also, give them some sort of magboots effect so they can ignore cargo belts.


RE: Cargo Borgs - medsal15 - 02-26-2016

Taxi borgs


RE: Cargo Borgs - TheNewTeddy - 02-27-2016

I can see some problems with the original idea, but the basis for this idea is a great one, and I support it.


RE: Cargo Borgs - A4Brogan - 03-01-2016

get in not go out


RE: Cargo Borgs - Noah Buttes - 04-30-2016

I love this idea