Beam me up scotty (teleportation sprite flavor) - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Beam me up scotty (teleportation sprite flavor) (/showthread.php?tid=5874) |
Beam me up scotty (teleportation sprite flavor) - Sundance - 01-26-2016 sprite I had lying around for another project that I abandoned ions ago. Beam'd up Beam'd down There's nothing from a gameplay aspect that this adds to the game, it does not extend the hit-time when someone is teleported, the animation would be played the instant the person is teleported. It simply looks neat. And yes i'm aware it's less of a star trek effect and more of a mega man effect. EDIT: Will actually submit the separate animation .png's when i'm done eating this sandwich. Glory be to edits. RE: Beam me up scotty (teleportation sprite flavor) - babayetu83 - 01-26-2016 i really like it RE: Beam me up scotty (teleportation sprite flavor) - Ed Venture - 01-26-2016 agreed. This is pretty cool RE: Beam me up scotty (teleportation sprite flavor) - Sundance - 01-27-2016 It was a long sandwich (if you don't have white on black, you won't see this) [] RE: Beam me up scotty (teleportation sprite flavor) - Grifflez - 01-27-2016 Heck yeah, more flavor sprites. Always. Especially ones this great. RE: Beam me up scotty (teleportation sprite flavor) - Zafhset - 01-27-2016 Would definitely be neat to see this in use! RE: Beam me up scotty (teleportation sprite flavor) - Erik - 01-28-2016 This looks amazing, coders pls RE: Beam me up scotty (teleportation sprite flavor) - Grayshift - 01-28-2016 The long range teleporter already does a dynamic effect similar to this, doesn't it? RE: Beam me up scotty (teleportation sprite flavor) - Saintish - 01-29-2016 I'm totally digging this you're so cool sundance |