Return of old maps - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Return of old maps (/showthread.php?tid=5816) |
Return of old maps - Blastfrog - 01-05-2016 I played SS13 a few years ago and fondly remember Donut Station 2 and Mushroom Station. It's taking me some time to get used to Cogstation 2. Is it possible that we could have updated versions of the old stations on rotation, rather than just one map at all times? Or at least bring back the old ones temporarily for old times' sake. I suppose this is a silly request, but I figure there's no harm in asking. Re: Return of old maps - Gannets - 01-05-2016 It's funny you should say that actually... Re: Return of old maps - Mageziya - 01-05-2016 Oh? I know that there were some plans to resurrect Cog1 one but... What are you planning, Gannets? Re: Return of old maps - Grifflez - 01-05-2016 Gannets Wrote:It's funny you should say that actually... vote_map_donut2 everyday Re: Return of old maps - Ed Venture - 01-05-2016 Mageziya Wrote:Oh? From talks in IRC they have just started work on map rotation. Though they told me it would be ages before it was ready. Re: Return of old maps - babayetu83 - 01-05-2016 Ed Venture Wrote:Mageziya Wrote:Oh? the system works! FUCK YEAH - Erik - 01-05-2016 :smugdroid: Tobba, Marquesas and me have been programming nifty things in the last few weeks. Re: FUCK YEAH - Winklabom - 01-06-2016 ErikHanson Wrote::smugdroid: Tobba, Marquesas and me have been programming nifty things in the last few weeks. Let's see if people will scream at you to open source those things too. Re: Return of old maps - Tobba - 01-06-2016 The codes actually mostly there, but a lot of the maps are missing. Re: Return of old maps - atomic1fire - 01-07-2016 If it wasn't a huge issue of server lag, a battle map with two smaller stations for a combat game mode might be neat. I think people have asked for a game mode like that before, but with multiple maps it could be a tiny bit more doable. Also I think map rotation could increase the number of admin gimmicks, since you could just spawn the crew on some kind of death puzzle. Re: Return of old maps - Nnystyxx - 01-07-2016 atomic1fire Wrote:If it wasn't a huge issue of server lag, a battle map with two smaller stations for a combat game mode might be neat. I think people have asked for a game mode like that before, but with multiple maps it could be a tiny bit more doable.Those who survive the Death Maze get a prize, such as spawning with a robutt or one of the SBaHJ items. |