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Large Pods Don't Exit Z-Level - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Large Pods Don't Exit Z-Level (/showthread.php?tid=5483) |
Large Pods Don't Exit Z-Level - Huff H Law - 09-28-2015 I have no idea what is up with this but: If you are in a large, 2X2 pod and you go right into the edge of a z-level it won't immediately teleport you, you have to sort of glide across the edge to get transported to the other z-level. Miniputts don't have this problem. ![]() Re: Large Pods Don't Exit Z-Level - Erik - 09-28-2015 BYOND Limitation, the pod itself is actually at the lower left corner of the pod sprite. Re: Large Pods Don't Exit Z-Level - BlackPhoenix - 09-29-2015 Yeah this has been a thing for a while. Re: Large Pods Don't Exit Z-Level - Huff H Law - 09-29-2015 ErikHanson Wrote:BYOND Limitation, the pod itself is actually at the lower left corner of the pod sprite.But couldn't the 'edge' of space be 2 spaces wide, or an exception made specifically for these pods? Re: Large Pods Don't Exit Z-Level - somepotato - 10-01-2015 ErikHanson Wrote:BYOND Limitation, the pod itself is actually at the lower left corner of the pod sprite. It being a BYOND limitation doesn't stop it from being a bug |