mystery of the hard hat's busted light - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: mystery of the hard hat's busted light (/showthread.php?tid=4963) |
mystery of the hard hat's busted light - misto - 06-14-2015 if u pick up a hard hat, wear it, and turn its light on, it seems to work ok if u pick up a hard hat, turn its light on while it is in ur hand, and then wear it, its light will vanish, and the lights of all other hard hats u try on will also malfunction what a mystery! Re: mystery of the hard hat's busted light - Vunterslaush - 06-14-2015 Well this is a far cry from picking up ever hard hat on station, turning them on, and becoming the figgin sun. Re: mystery of the hard hat's busted light - Noah Buttes - 06-14-2015 Vunterslaush Wrote:Well this is a far cry from picking up ever hard hat on station, turning them on, and becoming the figgin sun. Heh, I remember that Re: mystery of the hard hat's busted light - Vunterslaush - 06-14-2015 If I remember correctly this could also be done with every engineering space helmet, and flashlight too. It was a wonder you didn't go blind or catch fire back then. Re: mystery of the hard hat's busted light - Dabir - 06-15-2015 Each of those PDAs had a high-powered flashlight in it. And this was after lighting in general was fixed up and toned down, before that if you got really bright you'd leave patches of phantom brightness behind wherever you went. Re: mystery of the hard hat's busted light - Remmon - 06-16-2015 You could add an extra PDA light to that by putting your ID in one and sticking it in your ID slot. You too can aspire to be the sun! Re: mystery of the hard hat's busted light - Dabir - 06-16-2015 IDs didn't go in PDAs back then, this was almost exactly a year ago. |