Genetics activators don't change sprite when used - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Genetics activators don't change sprite when used (/showthread.php?tid=4937) |
Genetics activators don't change sprite when used - Anticheese - 06-10-2015 If you use one of the new genetics activator syringes, it'll still keep the sprite of an unused DNA injector rather than losing that orange goo in it. This makes it harder to tell a used one from a spent one, and should be fixed. Re: Genetics activators don't change sprite when used - FloozyBarge - 06-10-2015 Also applies to regular injectors. Re: Genetics activators don't change sprite when used - Anticheese - 06-10-2015 Weird. They used to work. Re: Genetics activators don't change sprite when used - ISaidNo - 06-12-2015 This should be fixed now, please confirm. Re: Genetics activators don't change sprite when used - Anticheese - 06-12-2015 I was playing last night and it seemed to be fixed. Anyone else got want to chip in with a second confirmation? Re: Genetics activators don't change sprite when used - Anticheese - 06-13-2015 Yeah, they work. |