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Erebite horse masks arn't animated - Printable Version

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Erebite horse masks arn't animated - Berrik - 05-24-2015

Make some erebite glass? It flashes like erebite does. A horse mask? Nope.


Re: Erebite horse masks arn't animated - Xavieri - 05-25-2015

I'm rather sure that this also happens with miracle matter or any other mineral that has an animation. Also, horse masks are not the only thing affected by this. I'm positive that all wearable arc smelted items suffer from this.


Re: Erebite horse masks arn't animated - Marquesas - 05-25-2015

While worn or the icon itself? Unfortunately, animations are not transferred to worn images as far as I'm aware. Not saying this cannot change, not sure if it's trivial to implement.


Re: Erebite horse masks arn't animated - Xavieri - 05-25-2015

Both, if I remember right. Been a while when I last tried to make an animated suit, but I'm fairly sure it's both the icon and worn sprite.


Re: Erebite horse masks arn't animated - Dabir - 05-25-2015

I tried to make a miraclium-alloy jumpsuit a while back and the answer I got indicated that it's not possible right now.


Re: Erebite horse masks arn't animated - Berrik - 05-25-2015

Marquesas Wrote:While worn or the icon itself? Unfortunately, animations are not transferred to worn images as far as I'm aware. Not saying this cannot change, not sure if it's trivial to implement.

When worn. It does flash in the hand.


Re: Erebite horse masks arn't animated - Cirrial - 07-12-2015

I ran into this same situation making heavy armour that had colour cycling from miraculium. Animated in my inventory, not while I wore it.