Material Creation: A new science thing - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Material Creation: A new science thing (/showthread.php?tid=4798) |
Material Creation: A new science thing - MaRcuSTheDAWG - 05-20-2015 This room should be near telescience, It would have a terminal where you would digitally design an item (hanheld, heavy, maybe even alive!) And the materializer next to the terminal can bring it to life! It would mainly malfunction, sending a horde of evil monsters or terrifying artifacts to the real world. It would be in its own chamber, west of Telescience. Re: Material Creation: A new science thing - medsal15 - 05-21-2015 It's time to create the alive uqill-miraclium-syreline-erebite-plasma bomb-golem Re: Material Creation: A new science thing - Marquesas - 05-21-2015 Oh look, another way of getting critters. go away Re: Material Creation: A new science thing - Erev - 05-21-2015 Marquesas Wrote:Oh look, another way of getting critters. viewtopic.php?f=18&t=5209#p57843 |