Proximity sensor that tracks who - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: IDEA LIMBO (https://forum.ss13.co/forumdisplay.php?fid=21) +---- Thread: Proximity sensor that tracks who (/showthread.php?tid=466) |
Proximity sensor that tracks who - Klayboxx - 01-24-2013 It would be neat if there was a proximity sensor that would track who triggered it, and there is a way to take that list of names and put them on a database so you can display them in some way. I really want to re-route disposals to a little area and have a computer telling you who all died to the grinder. And also you could use it to see who exactly beached the AI upload or broke into the brig. Re: Proximity sensor that tracks who - Shoddy - 01-24-2013 This sounds fun for luring a suspected traitor with some tasty loot and seeing who goes for it. this is a good idea, also on the idea of tracking them, yes, i think that we have too little ways to track people if the AI is braindead or something. Re: Proximity sensor that tracks who - Klayboxx - 01-24-2013 And if you know how to set it up and have the right cart, you can have the alert that Tom Traitor passed in front of your sensor. Re: Proximity sensor that tracks who - Anticheese - 01-24-2013 Hiding a prox sensor/signaller rig keyed to your PDA in a floor closet along with a bomb rigged to a remote detonator sounds like a neat and creative way to assassinate a guy. Re: Proximity sensor that tracks who - h3half - 01-24-2013 It should only read the ID card they have on their jumpsuit, even if they aren't wearing a face cover and have someone else's ID. If they don't have an ID pinned on their jumpsuit then it would just be "Unknown." |