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Smoke module for guardbuddies no longer works - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Smoke module for guardbuddies no longer works (/showthread.php?tid=4658) |
Smoke module for guardbuddies no longer works - Lost Generation SA - 04-26-2015 The smoke module for guard buddies used to be pretty dangerous, giving a dose of ketamine to anyone without a gas mask. I just tried it repeatedly on lljk #1, after setting a monkey to arrest. No ketamine, not even a weaker substitute. Neither the monkey or myself were knocked out, or had any ketamine in our systems afterwards. The guard buddy still releases a cloud of smoke, but there's nothing in it. Re: Smoke module for guardbuddies no longer works - Lost Generation SA - 04-26-2015 I tried to test this further, by setting myself to arrest and seeing if the buddies behave differently arresting a non-braindead player. Still nothing in the smoke, and it turns out the syringe gun buddies are also broken. They wouldn't fire syringes, no matter what I did. Taser and flash are still working, and I haven't had a chance to test the arc thrower module. This was all done on lljk 1. Re: Smoke module for guardbuddies no longer works - Convair880 - 07-31-2015 I fixed all broken guardbuddy modules some time ago. |