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Base zip gun malfunction explosion size on the round used. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Base zip gun malfunction explosion size on the round used. (/showthread.php?tid=4615) |
Base zip gun malfunction explosion size on the round used. - Dr_Bee - 04-21-2015 Title says it all, it seems like of silly for a .22 round to damage a reinforced wall enough for it to just be a girder. they should still always blow off your arm though. Re: Base zip gun malfunction explosion size on the round use - atomic1fire - 04-21-2015 or at the very least leave shrapnal in you and bleeding. Re: Base zip gun malfunction explosion size on the round use - TheOnlyRyan - 04-22-2015 Remind me again why one of these. ![]() Should blow off your arm if it went off wrong? If it's for the fun factor of that nerd just blew off his arm trying to kill me, then yes. Realistic, not even a little. Re: Base zip gun malfunction explosion size on the round use - Dr_Bee - 04-22-2015 well space station 13 has always had a slapstick style cartoony feel to it. remember a zip gun is a shoddy made kludged together thing that barely works. it is hilarious to have a zip gun malfunction and blow an arm off, its a tad crazy for it to blow a hole in a wall. |