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Make thrown objects more dangerous - Printable Version

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Make thrown objects more dangerous - Berrik - 02-10-2015

Currently anything you throw is just going to deal a small amount of brute. Why not make them deal more damage based on size/weight, make them hit random body parts (instead of always the chest) and so forth? It'd be kind of handy to have a chance to stop a crazy guy by throwing a jetpack at him or something.


Re: Make thrown objects more dangerous - Marquesas - 02-10-2015

Remember when floor tiles were the most lethal weapon on the station?

[Image: But_Pepperidge_Farm_aint_just_gonna_keep...45f1b8.png]


Re: Make thrown objects more dangerous - DyssalC - 02-10-2015

I feel thrown sharp objects like knives and glass shards should maintain the bleed they deliver and have a chance to become shrapnel in the persons body upon contact


Re: Make thrown objects more dangerous - TailorTok - 02-10-2015

Knives should be able to be pulled out by hand but cause massive bleeding if you do.


Re: Make thrown objects more dangerous - Archenteron - 02-10-2015

Traitor Item Suggestion: Oddjob's Hat


Re: Make thrown objects more dangerous - Frank_Stein - 02-10-2015

DyssalC Wrote:I feel thrown sharp objects like knives and glass shards should maintain the bleed they deliver and have a chance to become shrapnel in the persons body upon contact
I think knives should have a chance to do damage, but also an equal chance to just hit them with blunt end and do nothing.