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Pictures and cameras - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Pictures and cameras (/showthread.php?tid=4118) |
Pictures and cameras - maxiumattack - 02-04-2015 Being able to put a picture in front of an Ai camera so all it sees is the picture so the Ai is none the wiser when you're up to no good. Re: Pictures and cameras - TailorTok - 02-04-2015 10/10 idea 3/10 grammar Re: Pictures and cameras - BeardedElectron - 02-04-2015 cool idea, not sure how it would effect game play, I think it would make it horrendously overpowered but hey, I'll give anything a shot. Re: Pictures and cameras - Roomba - 02-04-2015 I don't see how sticking a static picture over a camera is meant to mimic a live video feed Re: Pictures and cameras - franfoer - 02-05-2015 Copying my post from the AI camera rework thread: This could be too much work, but why not both? "Default" is you cut the camera, create a 'static' mess. Presumably if you're cutting the camera you're trying to stop AI interaction in a busy spot, so it doesn't take too long for an AI to realise why they can't see an area anyway, you're just buying time. Or you want to hide a killzone, in which case... ...upload a video feed to the camera network. Have a 'video tape' item similar to the audio logs. It could be a traitor-specific item, or it could be found in a couple places around the station--security, legal office (for video dispositions), journalists might spawn with them, one in the gym for sports, part of a QM crate. You first have to connect it to the camera network and record video, maybe a maximum recording length of 5 minutes. Then connect it so it takes the place of the normal recording (with a subtle indicator on the camera?). It allows for more fun, plus lets a savvy AI think 'Hey, the captain's walked into the bar and shot himself five times now!' |