Flamethrowers STILL BROKEN - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Flamethrowers STILL BROKEN (/showthread.php?tid=4004) |
Flamethrowers STILL BROKEN - DyssalC - 01-16-2015 Yes, I know, this has been known for a while. Yes, I know coders are probably aware of this. However, Blob is now a released game mode. IT's in rotation. This needs to be fixed. Bug: Flamethrower's don't function properly when used with a standard welding fuel mix, however it DOES work with things like napalm. When used with welding fuel it will either do a 3x3 pattern, 5x5 pattern, or 9x9 pattern with the center tile being the tile in front of you. However, this could possibly be a feature to keep flamethrowers from being too powerful. If this is the case, PLEASE make fuel cans work with chem dispensers, because it's a bitch emptying those things out and filling them with chems. How to make the bug happen- 1. Make flamethrower 2. Use welding fuel in fuel can. 3. Fire flamethrower. 4. Burn to death. Re: Flamethrowers STILL BROKEN - Marquesas - 01-16-2015 I fixed this a few days ago what the actual fuck also upon further examination it would appear that the issue is a missing changelog entry please don't scare me to death i did not plan having to go near that particular piece of finger Wrote:code again |