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Noirfield Generator - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Noirfield Generator (/showthread.php?tid=3598) |
Noirfield Generator - UrsulaMejor - 11-23-2014 Makes an area noir. Don't really know what that'll entail quite yet but Cogwerks thinks it'll probably be a hazy sepia overlay. Personally, I'd love it if it could drain color and dim lights. Detective gun does double damage inside the noir field and anyone wearing the full outfit randomly monologues and resists stuns. Am immobile version starts inside the detective's office and the range will include the jazz lounge and the hall outside. Don't fight the detective on his home turf. I don't think it should be electronics scannable. Traitor item: portable noirfield generator, 6 telecrystals. Detective only. Comes with an extra suit (not the gun) in a box. Same thing as the one in your office, only portable. Offers the same buffs. Bulky item. Re: Noirfield Generator - Archenteron - 11-23-2014 Would we get a soft noir jazz saxophone sting when we walk in, like those abandoned/isolated areas on station that have the spooky abandoned sfx music? Re: Noirfield Generator - Ali0en - 11-23-2014 This would be amazing if it gets the jazz ambiance as suggested. Like, holy damn, every time would be awesome. Re: Noirfield Generator - Frank_Stein - 11-23-2014 Re: Noirfield Generator - Amuys - 11-24-2014 Must have a constant cigarette fog Re: Noirfield Generator - Sam Guivene - 11-24-2014 Please yes, this also could allow for admin gimmick gang violence rounds, where you get a bunch of mobsters, a bunch of cops, and a detective monologuing the whole thing, this can only lead to greatness. Re: Noirfield Generator - BlakeJohnson - 11-24-2014 Only if blood and red dresses show up in color. Re: Noirfield Generator - Natsumehack - 11-24-2014 Because we are on the whole Nior idea. Can the detective have a chance to get a objective for finding the Maltese Falcon. Re: Noirfield Generator - Frank_Stein - 11-25-2014 Natsumehack Wrote:Because we are on the whole Nior idea.It could randomly spawn in someone's bag, with the goal that they have to have it with them on the shuttle. All antags also have getting the Falcon as an additional objective. Re: Noirfield Generator - Natsumehack - 11-25-2014 Frank_Stein Wrote:Natsumehack Wrote:Because we are on the whole Nior idea.It could randomly spawn in someone's bag, with the goal that they have to have it with them on the shuttle. All antags also have getting the Falcon as an additional objective. It should be a rare Objective. |