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Let segways slip on bananna peels - Printable Version

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Let segways slip on bananna peels - Berrik - 11-15-2014

Out of control segways hurtling down the main corridor at warp 36 with shrieking security officers aboard? YES PLEASE.


Re: Let segways slip on bananna peels - Morrigi - 11-16-2014

A good idea. Honk.


Re: Let segways slip on bananna peels - Sam Guivene - 11-16-2014

oh hell yes, you could probably take advantage of the escape pod mechanics to allow for the out of control segway mechanic to work easily.


Re: Let segways slip on bananna peels - Ballus - 11-17-2014

How much damage should you take if you got hit by a wild segway?


Re: Let segways slip on bananna peels - Frank_Stein - 11-17-2014

Ballus Wrote:How much damage should you take if you got hit by a wild segway?
Eh, probably just the same amount as normal. Slipping the segway should be more about making the person lose control over it.


Re: Let segways slip on bananna peels - VictorMAngoStein - 11-18-2014

Frank_Stein Wrote:
Ballus Wrote:How much damage should you take if you got hit by a wild segway?
Eh, probably just the same amount as normal. Slipping the segway should be more about making the person lose control over it.
Gonna steal so many shoes with this


Re: Let segways slip on bananna peels - BruiseCruise - 11-18-2014

If this does get added in, there had better be a dramatic tire screech to go along with it.

It's imperative to preserve my space immersion.


Re: Let segways slip on bananna peels - Morrigi - 11-19-2014

BruiseCruise Wrote:If this does get added in, there had better be a dramatic tire screech to go along with it.

It's imperative to preserve my space immersion.
Or at least a scream.


Re: Let segways slip on bananna peels - BruiseCruise - 12-10-2014

Hate to Necro this thread, but I just realized that Emagging Segways would be freakin' hilarious if they went outta control.


Re: Let segways slip on bananna peels - Sam Guivene - 12-11-2014

my god...