![]() |
Allow Mechanic Components to Perform Dynamic String Checking - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Allow Mechanic Components to Perform Dynamic String Checking (/showthread.php?tid=3477) |
Allow Mechanic Components to Perform Dynamic String Checking - Apo123 - 11-04-2014 Currently there's no easy way to check strings dynamically via electronic components. The only way I know to do this currently involves adding the string to be checked against to a selection component, sending the string to be checked in as a select action, and then checking if the currently selected item in the selection component is not an empty string. Please add the ability to set the string being checked in the Signal Check components via components. Re: Allow Mechanic Components to Perform Dynamic String Chec - BlakeJohnson - 11-04-2014 nnnnnnnerddddd Re: Allow Mechanic Components to Perform Dynamic String Chec - Iatots - 11-05-2014 ...wut. But yeah sure, more power to mechanics. A loop/repeater component would also be really nice. Re: Allow Mechanic Components to Perform Dynamic String Chec - UrsulaMejor - 11-05-2014 Iatots Wrote:...wut.Already exists, try the control unit Re: Allow Mechanic Components to Perform Dynamic String Chec - Dabir - 11-06-2014 So... you know the way to do it then. |