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Can't warp Derelict Medibots with Telescience - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Features (https://forum.ss13.co/forumdisplay.php?fid=23) +---- Thread: Can't warp Derelict Medibots with Telescience (/showthread.php?tid=3301) |
Can't warp Derelict Medibots with Telescience - SL the Pyro - 10-09-2014 Yes I know this is a little nitpicky, but I have a good reason for bringing this up. I was trying to warp Derelict Medibots to the station into a sealed room to scare the shit out of people, but for some reason they just wouldn't warp regardless of whether I used a Receive command or a Portal. This lead me to believe that no mobs could be warped in, and I tested this theory on the X-Drone. Needless to say, bad things happened. Is there an actual reason why the Derelict Medibots can't be warped, or is something wrong with their coding? All I wanted to do was freak people out, but instead my alternative testing ended up critting a lot of people. Re: Can't warp Derelict Medibots with Telescience - UmmonTL - 10-09-2014 Are you sure you actually got them? did you use the helmet cam to check? If someone flies by the shuttle the medbots might have moved. Re: Can't warp Derelict Medibots with Telescience - SL the Pyro - 10-09-2014 I warped the helmet cam directly on top of a medibot several times, and checked the portal to make sure it wasn't underneath it. It did not budge from its spot at all. |