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makeshift medicated bandages - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: makeshift medicated bandages (/showthread.php?tid=25011) |
makeshift medicated bandages - GARGATHUGANOKSREVENG - 02-27-2026 There's already a system in place for soaking fabric with chemicals, and for bandaging yourself with them. I was pretty disappointed in the past when I found out this couldn't be used to make makeshift medicated bandages. I'd like to suggest that soaked bandages should apply the touch effects of whatever chemical is inside them, for as long as the bandage is on the player, and be cancelled by cutting the bandage off. Depending on how powerful this acts, the rate at which it applies its effects, depletes the chemical inside, and heals you should be tweaked. It shouldn't be as strong as current medical options, people would get mad, balance would be thrown out the window, but it should be something you can use in a pinch for adventuring. this is less of a priority but alcohol in fabric bandages acting like a weaker saline solution would be cool let me know your thoughts anyways this idea has been on my mind for a while |