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Missing a chairflip should cause brute damage - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Missing a chairflip should cause brute damage (/showthread.php?tid=23630) |
Missing a chairflip should cause brute damage - Angel - 02-20-2025 You are jumping off a chair and landing face first into the hard floor, I feel like it would only make sense to hurt quite badly, instead spaceman can just walk it off, without taking any damage, and just a minor stun. Maybe make it do some minor brute (like 5 brute) so missing a chair flip is more punishing, and people think twice people instantly risking one. RE: Missing a chairflip should cause brute damage - Cal - 02-20-2025 I like it, I see people spam this a ton. Very minor brute or a longer stun/minor disorient or misstep on stand would be cool RE: Missing a chairflip should cause brute damage - RSOD - 02-20-2025 YES!! it feels annoying when people get to spam chairflips especially when fighting on shuttles where there's a chair ANYWHERE and it feels almost inconsequential missing it. the stun right now is too short, and since there's no guaranteed damage, not really much thought is put before i get chairflipped into and lose my only weapon RE: Missing a chairflip should cause brute damage - KikiMofo - 02-20-2025 I coulda swore it already did. Guess not. RE: Missing a chairflip should cause brute damage - Kotlol - 02-21-2025 Why didnt we think of this sooner? |