[PR] Add extra items to security closets - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: [PR] Add extra items to security closets (/showthread.php?tid=23537) |
[PR] Add extra items to security closets - github_bot - 01-17-2025 PULL REQUEST DETAILS [GAME OBJECTS][BALANCE][INPUT WANTED] About the PR This PR (re-)adds security uniforms, radio headsets, and boots to security equipment lockers, as well as flashbangs, which have a 15% chance to be replaced by a riot launcher. Why's this needed? There was a conversation in the Discord's RP chat on these lockers being rather underpowered, considering the risk that an antag would have to take to break into a sec checkpoint, steal the locker, and somehow open it. Suggestions were made to add a headset and uniform, as well as boots, since these are things that would make sense to keep in an equipment locker. I'm open to changing the riot launcher probability, or maybe downright removing it from the possible loot pool. Changelog Code: changelog PULL REQUEST DETAILS RE: [PR] Add extra items to security closets - 444explorer - 01-17-2025 Flashbangs are replaced? I'd assume it's because of how strong the combo can be, seems a bit odd though Also not a massive fan of the Headsets being there but I don't care a whole lot, if people want them there then sure, I guess it makes sense with how public most of the lockers are. RE: [PR] Add extra items to security closets - Chasu - 01-17-2025 (01-17-2025, 07:37 AM)444explorer Wrote: Flashbangs are replaced? I'd assume it's because of how strong the combo can be, seems a bit odd though Also not a massive fan of the Headsets being there but I don't care a whole lot, if people want them there then sure, I guess it makes sense with how public most of the lockers are. Yeah, there were come concerns about the flashbang-riot launcher combo, but out of all the changes, it's one which I care less about. RE: [PR] Add extra items to security closets - glowbold - 01-17-2025 the azone/debris field sec lockers should not become loot pinatas again imo RE: [PR] Add extra items to security closets - Kateaclysm - 01-17-2025 Don't really have an opinion on this one way or the other, honestly. I feel like this might just make the available lockers from offstation like debris field and azones no-brainers for any enterprising thieves. On-station? sure, I guess. Though there are plenty of ways to get security headsets regardless. RE: [PR] Add extra items to security closets - Chasu - 01-17-2025 (01-17-2025, 10:10 AM)glowbold Wrote: the azone/debris field sec lockers should not become loot pinatas again imo I totally agree, I actually hadn't thought of those yet. Maybe there could be an abandoned subtype for those? RE: [PR] Add extra items to security closets - Frank_Stein - 01-17-2025 Would add more importance wearing badges for verification RE: [PR] Add extra items to security closets - Dr. Puggers - 01-20-2025 I would be against the headset. Once security catches onto the fact that the comms are compromised all it does is just makes the security communication annoying as they swap over to PDA messaging. But if you do go unnoticed, it's quite powerful. Antags already have means to get access to security comms quite a few ways and this just seems like a handout. But the idea is pretty dope imo. Maybe even replacing one of the lockers with spare equipment- as mainsec get a bit cluttered with all the disks, pinpointers... Stuff's always all over the floor |