Nova Ignis HOS Application - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Server Appeals (https://forum.ss13.co/forumdisplay.php?fid=3) +--- Forum: Applications (https://forum.ss13.co/forumdisplay.php?fid=15) +--- Thread: Nova Ignis HOS Application (/showthread.php?tid=23211) |
Nova Ignis HOS Application - Babel - 09-20-2024 Usual character name: Nova Ignis BYOND username: LibraryOfBabylon Discord username (if you are on our discord): LibraryOfBabel Recommended by (if applicable): N/A Goon servers you play: RP 3 - Reason for Application - While I believe there is no shortage of incredible people who're already wearing the beret, something I have noticed as I've spent more time on Station 3 is that there is no such thing as too much help. Even if you've got a fully stacked security team, without proper leadership, guidance, and communication, the department will descend into chaos faster than an Escape Shuttle during a Changeling round. Many times have I seen security rushing around the station, independently fighting alert after alert, until a TTV bomb inevitably goes off and causes an early end to the round. Of course, I have also seen the inverse; security teams rushing down antagonists early, giving them zero time to actually establish a gimmick or storyline, and then turning the shift into a glorified Extended round where the antagonists are too scared (or imprisoned) to actually do anything. It's important to understand that the RP servers are not about winning. If you want to beat an antag to the ground the second they pull out a suspicious-looking flute, you can always go play Classic; otherwise, the RP servers are for making the most engaging storyline possible within that hundred-minute time limit, and in my opinion, the crux of every RP server storyline is the Security team. Once you really break it down, the entire gameplay loop of SS13 is Security vs. Antagonists, and if one side is putting in too little (or too much) effort, the entire thing falls apart. The main foil to the disconnected, chaotic (save for Gangs, Revolutionaries, Nukies, etc.) Antagonist force each round is the connected, orderly Security team. And in order for Security to stay connected and stay orderly, there needs to be a HOS there to guide them. Otherwise, things fall into chaos faster than... well, you get the idea. I believe that through my experience as Security both without and with a HOS gives me the necessary knowledge of both the game and the RP server's community itself to properly act as that guiding foil, and join all other current HOS-approved members in making the rounds as enjoyable as they could possibly be for everyone, both by showing new SecOffs the ropes and giving the Antagonists the proper room they need to breathe. - Security Experience - I've played weeks-worth of Security shifts on RP 3, and during that time I've played against every single antagonist in the game (yes, even the one's typically not allowed on RP servers, due to admemes), on every single map in the game (yes, even Atlas), and died more times than I can count, learning a new thing each and every time. I've bombed the hell out of Nukies, been Batwoman about twice, and once even had a talking, chainsaw-wielding monkey sidekick named 'Chainsaw Monkey' that communicated entirely by screaming "CRIME!!!" and "LET'S FIGHT CRIME!!!". Though, while the gimmicks are always fun, my favorite part of playing Security has always been the investigative-slash-interrogative build-up to an eventual antagonist encounter. Finding a body in maints drained of all its blood is never not an exciting experience, and from that first body there's always a downhill spiral until the Antagonist responsible is found. Sometimes the antag bumbles their way into getting caught early due to luck or inexperience, but when you've got an experienced antag, you've got a game of cat-and-mouse that'll last the entire shift and give you the best high of your life once you and your team finally take them down. Of course, going back to unlucky antags, I've had many rounds where an antagonist's gimmick is cut short by things out of their control, like Space Lag or a lack of knowledge. During rounds such as this, I try my best to give the Antagonists room to breathe, either by explaining why exactly their plan failed or looking the other way while they keep that totally-legit ID that says 'Awesome Syndicate Guy' as their profession. Whenever I encounter somebody blatantly breaking the law, I always try to talk to them first, even if they take that opportunity to run right past me. Regardless of this leniency though, a standard I keep every single time I play a round as Sec is that, the moment an Antag goes lethal, it's straight to the Brig. It's important to me to remember that the aforementioned bodies you find in maints aren't just faceless victims to facilitate your cat-and-mouse fun, they're actual players, who are counting on you to make sure that not only you keep up a fun, engaging shift, but the antagonist does the same. There's no quicker way to end a shift early than just letting Murder Jones walk by you, shooting people in the skull with is gun. So maybe suggest to Murder Jones that he changes his ways and his name; but only after you've introduced his skull to the pavement and taken that gun. - Questionnaire -
RE: Nova Ignis HOS Application - Ortmid - 10-23-2024 Now that my application has finally run its course, I'll throw my hat in for ol' Nova! In my time as Josuha I've worked quite a few shifts with Nova, which has always been a treat as Sec! She is often quite effective in the role and similarly able when it comes to positions of leadership. As she says herself she also, unlike some other Sec I've seen, has a nose for when to let things roll in the favor of an antag and when to put a crimer where they belong. I've had some fun RP moments with her, involving some Tele-Sci mess, leading to a "Who's really Nova" situation where she and a scientist had swapped minds. Even when there's not a major gimmick, she's not a cardboard cut out like some people can be. Well wishes to Nova! Please consider her thoughtfully! |