Agent Card QoL changes - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Agent Card QoL changes (/showthread.php?tid=23157) |
Agent Card QoL changes - NOOT - 09-11-2024 In addition to current agent card functionality: Scanning an Agent Card with a Chameleon Jumpsuit Remote causes its job title field to dynamically update to the job setting of the chameleon jumpsuit when it is changed by the linked remote. This does not change the access restrictions on the card. When EMP'd, the job title would shift every 4 seconds until the card is multitooled, with a 12~ second action bar. Scanning an Agent Card with a Holographic Projector causes its name field to update to the name given by the holographic projector. This also applies when turning off the Projector, but is not triggered if the projector ends prematurely (leaving users inventory ithout being disabled, placed in a backpack etc) These changes would encourage the pairing of the chameleon jumpsuit and agent card items, in a way which makes sense in my mind. Also, if you are lucky enough to pull both a projector and an agent card from a crate, or have the foresight to acquire one from cargo emagging, gives you a very efficient way of disguising. Both of these added functionalities can be removed by using the relevent items on the card a second time . RE: Agent Card QoL changes - meaow589 - 09-11-2024 The idea is kinda similar to some previous one who try to PR about Gimmick HoP traitor gear HoP agent ID card.which can change name / job /color unlimited time. If combo with chameleon tool to make perfect disguise. |