Spider Eggs Reagent Tweaks - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Spider Eggs Reagent Tweaks (/showthread.php?tid=22458) |
Spider Eggs Reagent Tweaks - Kamikaze Mongoose - 03-28-2024 I had a fun round the other day with an artifact that gassed spider eggs and I had some ideas to enhance the spider chest bursting process: + Victims fall over and convulse during/near the final stage + Victims announce the red text messages they receive + Spiders deal brute/organ damage as they try to claw out and emergence deals a ton of brute but doesn't gib the victim. + A chance to spawn other types of spiders instead of just ice spiders + Removing the eggs spawns a random spider egg(s) ++ It would be cool if the victim could keep barfing up spiders (similar to the bee disease that makes you keep barfing up bees) until the eggs are surgically removed. ++ We could keep spider gibbing as a small chance of occurring with every emergence which makes an adult spider pop out instead. RE: Spider Eggs Reagent Tweaks - stuck_in_void_HELP - 03-28-2024 Anything that adds more gross chestburstey blood and destruction, "holy shit look at all them guts/blood/destruction/spiders" is good and has my instantaneous approval. I would like it better if the gibbing was guaranteed with enough time passed, even if it only produces tiny baby spiders. +1 make Cliff Stills mentor add this idea pls |