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Syndicate borgs have default 3 laws - Printable Version

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Syndicate borgs have default 3 laws - Nubcake - 11-19-2012

This happened about a week ago but is still relevant I think; I got put in a syndicate robot suit (one the only roboticists can order) and was surprised to find that I had the default 3 laws.


Re: Syndicate borgs have default 3 laws - johnsonblack - 12-10-2012

Don't you have a fourth law that lets you break your other laws?

I remember having a fellow robotics doctor unknowingly put me into a syndicate robot I had ordered. I then murdered the AI, so I remember it working at one point.


Re: Syndicate borgs have default 3 laws - Archenteron - 12-10-2012

Are you sure you read the three laws properly? I thought syndieborgs had "human" replaced with "Operative/Traitor"


Re: Syndicate borgs have default 3 laws - FrontlineAcrobat4 - 12-10-2012

One huge problem with Syndicate Borg suits is that the AI has the power to lock it down from using it's items. Which does not make any sense since I guess they are supposed to be two varient types of borgs from different companies.