Wizards polymorph is a bit much - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Wizards polymorph is a bit much (/showthread.php?tid=21121) |
Wizards polymorph is a bit much - NanoDano - 04-27-2023 Every 135 seconds a wizard is free to stun someone with magic missile, then freely turn them into an animal, making them completely useless. And, if the wizard feels like it, they can kill the newly polymorphed person within 3-4 hits, ending their round and the only way to get them back is monkey cloning or borging. I'm sure its clear to you why this needs to be changed, but to seal my point, if you happen to be a secoff, maybe you can be cloned with your disk. However, being polymorphed drops all your items on the ground to be looted by anyone passing by. All of that is available to the wizard with two abilities. RE: Wizards polymorph is a bit much - babayetu83 - 04-28-2023 don't 1v1 the wizard RE: Wizards polymorph is a bit much - Mouse - 04-28-2023 Have dead polymorphed folks revert to human. RE: Wizards polymorph is a bit much - Kotlol - 04-28-2023 (04-28-2023, 06:41 AM)Mouse Wrote: Have dead polymorphed folks revert to human. I agree to this.. as in a lot of games this happens to polymorphed charaters. |