Make the Traitor Detective Goggles a Generic Item - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Make the Traitor Detective Goggles a Generic Item (/showthread.php?tid=20369) |
Make the Traitor Detective Goggles a Generic Item - Jakson - 12-19-2022 I've always thought these should be a generic traitor item, especially for those who want to make use of the light breaker item. I don't understand why a generic traitor would have access to break lights, but not see in the dark? Also great for those who want to do maintenance lurker gimmicks. I'd also argue they could be lowered to 2TC, but that's a separate topic. This topic has been brought up in previous PR's, but were ultimately shut down because it doesn't match the "theme" and that people would be automatically suspicious of a non-detective wearing thermal goggles, however I think opening it up will allow for more creative playstyles for traitors, instead of standard rampages. RE: Make the Traitor Detective Goggles a Generic Item - Kotlol - 12-20-2022 What you can also do for this...is maybe... release a chemical or ways to invisibly mark targets that you can see with certain goggles even in the dark |