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[MERGED PR] Gives lategame revs and crew revhead/head trackers - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: [MERGED PR] Gives lategame revs and crew revhead/head trackers (/showthread.php?tid=19803) |
[MERGED PR] Gives lategame revs and crew revhead/head trackers - github_bot - 09-25-2022 PULL REQUEST DETAILS 27-30 minutes past roundstart on a rev round, a broadcast gets sent out to everyone that gives every pda both a program for tracking revheads, and a program for tracking heads. This tracker shows the direction the nearest head is in, and the distance of the nearest head. ![]() About the PR Lategame revs can tend to drag on to become a game of side that has already practically won tracks down the single hidden/afk head remaining. This should give a climactic finish to rev rounds by making it a rush to defend/attack the remaining heads. Why's this needed? Changelog Code: changelog PULL REQUEST DETAILS RE: [PR] Gives lategame revs and crew revhead/head trackers - NanoDano - 09-26-2022 Neat idea, an all out brawl between revs and non revs beats wandering the station looking for the last head/revhead but maybe up it to 40 or something |