Goonstation Forums
[MERGED PR] Gives lategame revs and crew revhead/head trackers - Printable Version

+- Goonstation Forums (https://forum.ss13.co)
+-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6)
+--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8)
+---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19)
+---- Thread: [MERGED PR] Gives lategame revs and crew revhead/head trackers (/showthread.php?tid=19803)



[MERGED PR] Gives lategame revs and crew revhead/head trackers - github_bot - 09-25-2022

PULL REQUEST DETAILS




27-30 minutes past roundstart on a rev round, a broadcast gets sent out to everyone that gives every pda both a program for tracking revheads, and a program for tracking heads. This tracker shows the direction the nearest head is in, and the distance of the nearest head.

[Image: 192158174-02a09205-5ec7-49c0-83b1-9cd2086626d6.png]



About the PR
Lategame revs can tend to drag on to become a game of side that has already practically won tracks down the single hidden/afk head remaining. This should give a climactic finish to rev rounds by making it a rush to defend/attack the remaining heads.


Why's this needed?



Changelog


Code:
changelog
(u)Ikea
(*)27-30 minutes into a rev round everyone recieves a tracker for revheads/heads on their pda.


PULL REQUEST DETAILS


RE: [PR] Gives lategame revs and crew revhead/head trackers - NanoDano - 09-26-2022

Neat idea, an all out brawl between revs and non revs beats wandering the station looking for the last head/revhead but maybe up it to 40 or something