[MERGED PR] Gives lategame revs and crew revhead/head trackers - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: [MERGED PR] Gives lategame revs and crew revhead/head trackers (/showthread.php?tid=19803) |
[MERGED PR] Gives lategame revs and crew revhead/head trackers - github_bot - 09-25-2022 PULL REQUEST DETAILS 27-30 minutes past roundstart on a rev round, a broadcast gets sent out to everyone that gives every pda both a program for tracking revheads, and a program for tracking heads. This tracker shows the direction the nearest head is in, and the distance of the nearest head. About the PR Lategame revs can tend to drag on to become a game of side that has already practically won tracks down the single hidden/afk head remaining. This should give a climactic finish to rev rounds by making it a rush to defend/attack the remaining heads. Why's this needed? Changelog Code: changelog PULL REQUEST DETAILS RE: [PR] Gives lategame revs and crew revhead/head trackers - NanoDano - 09-26-2022 Neat idea, an all out brawl between revs and non revs beats wandering the station looking for the last head/revhead but maybe up it to 40 or something |