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[CLOSED PR] Adds A Chance for Wraith On Spy-Thieves - Printable Version

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+--- Thread: [CLOSED PR] Adds A Chance for Wraith On Spy-Thieves (/showthread.php?tid=19788)



[CLOSED PR] Adds A Chance for Wraith On Spy-Thieves - github_bot - 09-23-2022

PULL REQUEST DETAILS




[GAMEMODE] [FEATURE] [INPUT WANTED]

About the PR
This pr adds a chance (10%) for a wraith to spawn on the spy-thieves game mode if there is at least 3 round-start spies.


Why's this needed?
This should increase the chance that players get to play wraiths, while also giving sec something to do while the spy-thieves setup.


Changelog


Code:
changelog
(u)CodeDude
(*)Round-start wraiths can now appear on the spy-thieves game mode if there is at least 3 spies.


PULL REQUEST DETAILS


RE: [PR] Adds A Chance for Wraith On Spy-Thieves - Kotlol - 09-23-2022

Why at 5 spy's??


RE: [PR] Adds A Chance for Wraith On Spy-Thieves - Wisemonster - 09-23-2022

Was just a number I chose based on the max antags on the traitor game mode relative to the amount needed before a wraith can be roll. For reference, the max number of traitors is 5, and there needs to be at least 3 for a chance at a wraith spawning.


RE: [PR] Adds A Chance for Wraith On Spy-Thieves - Kotlol - 09-23-2022

In my opinion.. the wraith can be very disruptive and powerful, though due to changes to the game they been nerfed quite a bit. (like the module rack)

So... why not just turn it on in Spy mode all together?
it will spawn more if it's just on by default.


RE: [PR] Adds A Chance for Wraith On Spy-Thieves - CalliopeSoups - 09-23-2022

I would rather it just be rare but show up on spief modes, yes. Five spiefs is a lot, so only highpop would benefit from this.


RE: [PR] Adds A Chance for Wraith On Spy-Thieves - Wisemonster - 09-23-2022

Forgot to mention, I lowered it to 3 spiefs. Still only a 10% chance to spawn.