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Donut 2.0.1 Map Bugs - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Donut 2.0.1 Map Bugs (/showthread.php?tid=193) |
Donut 2.0.1 Map Bugs - Convair880 - 11-12-2012 Hello, since Donut 2.0 seems to be the permanent map now, I thought it might be worthwhile to start a new bug report thread. Well, here's the first entry. -r9114: The recently-added VR room is (along with the market) not connected to the power grid by either the maintenance tunnel to the north or engineering storage. Kind Regards Re: Donut 2.0.1 Map Bugs - Nitrous - 11-12-2012 Also, tune the go-karts engine because they're incredibly slow, especially when everything starts lagging like crazy. Re: Donut 2.0.1 Map Bugs - Archenteron - 11-12-2012 Medbay does not have a Medical Wardrobe. Arrivals does not have an Owlery. Re: Donut 2.0.1 Map Bugs - mozi - 11-12-2012 Bar could use a glass recycler. Re: Donut 2.0.1 Map Bugs - BlackPhoenix - 11-12-2012 We could use to go back to Mushroom...that'd be cool too. Re: Donut 2.0.1 Map Bugs - Dachshundofdoom - 11-12-2012 There is no George. I no longer have the pleasure of watching dumb assistants/captains who don't know George is an nigh-immortal god of war get the ever-loving shit beat out of them while crying for help. Re: Donut 2.0.1 Map Bugs - h3half - 11-12-2012 Bug: Mushroom station is really messed up. Nothing is in its correct place, and the new glitched layout is far inferior. |