Prescription Glasses should increase crit chances - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Prescription Glasses should increase crit chances (/showthread.php?tid=18571) |
Prescription Glasses should increase crit chances - Froggit_Dogget - 04-21-2022 Like, the rare punching crit, and or anything else that works off chance RE: Prescription Glasses should increase crit chances - Cal - 04-21-2022 ON them? RE: Prescription Glasses should increase crit chances - DioChasek - 04-21-2022 Yeah I like it so long as you mean prescription glasses increase the chance of a crit on yourself. RE: Prescription Glasses should increase crit chances - Jakson - 04-21-2022 critical punch targeting the face should knock their glasses off then you can take the nerd's lunch money while hes frantically on the floor finding him glasses RE: Prescription Glasses should increase crit chances - RGBDeadSilent - 04-21-2022 Make it so you can be critically struck twice, one for each lens so that the glasses break. Then you lose the benefit of the prescription glasses and need to use a sheet of glass on them (Or a lens from the MatSci fab actually having a USE!?) to fix them. Poor RP server though, someone is gonna get hurt bad. RE: Prescription Glasses should increase crit chances - Yellow - 04-22-2022 Agree with the glasses being knocked off. Someone had a real cool idea of targeting the head having a chance of knocking off glasss and I think that, along with prescription glasses increasing crit chance would open up a very interesting new meta RE: Prescription Glasses should increase crit chances - Danger Noodle - 04-22-2022 Different weapons/gloves could be better or worse at knocking items like glasses off. It'd give more weapons niche uses and make fights with sec more interesting. RE: Prescription Glasses should increase crit chances - MoonJesus - 04-23-2022 I like the idea of headwear-specific crits. Also knocking gear off in a fight Punch someone with glasses on, temporarily blind them in whichever eye, or both Hit an engi in the head and knock their hardhat off use a welder/lighter special on someone with a paper hat, immolate them and burn the hat to ash after a few seconds similar to using a flash on someone with thermal or nightvision goggles on RE: Prescription Glasses should increase crit chances - Cal - 04-23-2022 Nah then why would I bother getting those items RE: Prescription Glasses should increase crit chances - MoonJesus - 04-23-2022 make it a low chance like yeeting thrown items RE: Prescription Glasses should increase crit chances - cyberTripping - 04-23-2022 I would mention that prescription glasses are usually used for shortsightedness, so they already have a negative cost associated with them, which is that you can't see far and use better glasses (eg mesons) simultaneously. RE: Prescription Glasses should increase crit chances - Yellow - 04-24-2022 Short sightedness is also a huge debuff, because it is handled differently than every other vision overlay code wise. I’ve tried messing around with it but couldn’t get it to work. Until it is ported over to the vision overlay manager, it’ll continue overlaying text and making people rely entirely on the chatbox to read when they lose their glasses RE: Prescription Glasses should increase crit chances - Nihisohel - 04-24-2022 pretty sure froggit meant that the glasses should increase the chances of inflicting critical hits on people, rather than the user suffer for being a nerd |