Requirements for playing a Secoff - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Requirements for playing a Secoff (/showthread.php?tid=18138) |
Requirements for playing a Secoff - JackTrysGames - 02-24-2022 You have to play X rounds (or for X amount of time as a Security Assistant) before you can be a Security Officer. It'd make interacting with Sec a lot more bearable, and reduce the odds of them going "How I charge batong?" because they decided to pick up the job on their literal first time playing SS13. RE: Requirements for playing a Secoff - UrsulaMejor - 02-24-2022 this is already a feature. RE: Requirements for playing a Secoff - Waffleloffle - 02-24-2022 the roundlock for secoff is like... 20-25? and the roundlock for secass is 5. it's quite telling that you assume that someone new to a job with equipment they can't really find elsewhere must be new to the entire game RE: Requirements for playing a Secoff - RubberRats - 02-24-2022 This is already the case. You need 5 rounds to play as a security assistant and 30 to play as an officer. Even so, I would argue that no amount of round requirements will solve the problem of unpleasant or overbearing security officers. This is more of a people problem than a game problem, and I'm not even sure it can be fixed. Remember to ahelp officers that you think might be breaking the rules. RE: Requirements for playing a Secoff - LeahTheTech - 02-24-2022 I'd be more worried if a new sec officer knew how to charge batong, since that implies the one time they stole a sec baton they managed to beat enough people with it to run out of charge. RE: Requirements for playing a Secoff - Danger Noodle - 02-24-2022 ...or used one of the several other charged items like the crate transporter. |