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VR Visual Bug - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: VR Visual Bug (/showthread.php?tid=1796) |
VR Visual Bug - Swagile - 11-11-2013 So I was a sec officer when a wizard came outta nowhere and cluwne'd me. No big deal, whatever. I faint, fellow officer throws me into general brig, and I use VR. Then this happend, and I did it several times and mentor help'd to see if it'd replicated. And it did: http://puu.sh/5fFh9.png the cursed clown suit comes with you even through z-levels (i presume the VR level is a different z-level and it puts itself onto another player with the same ckey) because when i took it off on the VR level, this happend: http://puu.sh/5fFvn.png and then I noticed this also happend on the VR level when I took off the suit and then turned on and off my VR goggles to get a new character on the VR level http://puu.sh/5fFxP.png so yeah, my characters lose their limbs without actually losing their limbs. its a minor thing but it might have caused lag, etc, so if a coder can check in on this or if this is a feature, that'd be nice. thanks. Re: VR Visual Bug - Huff H Law - 09-24-2015 The links are dead so this can't even be tested anymore, I'll say it's fixed. Also you aren't a cluwne when you enter VR anymore. |