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Beepsky being too easy to kill - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: Beepsky being too easy to kill (/showthread.php?tid=17870) |
Beepsky being too easy to kill - Sbmhawk - 01-12-2022 I think beepsky and maybe securitrons too should be able to charge thier batons while they are being pulled. It is comically easy to drag one around and beat it, then get a free baton, or get that securitorn out of the way to do crimes. RE: Beepsky being too easy to kill - Cal - 01-12-2022 agree, its annoying jailbirds just fuck with beepsky all round RE: Beepsky being too easy to kill - kyle2143 - 01-13-2022 Yes, good. RE: Beepsky being too easy to kill - aloe - 01-13-2022 Fixed the thing where pulling interrupts the stun charge bar. Might buff secbot health later, see how I feel. Moving to 'good ideas' |