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Singuloose Syndicate Collection - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Singuloose Syndicate Collection (/showthread.php?tid=16029) |
Singuloose Syndicate Collection - Azrun - 03-16-2021 CE (and/or Engineering) Traitor Items TEG DarkMatter Semiconductor Semiconductor converts a portion of the TEG power to a super-dense energy lattice until it reaches a critical point where a singularity is formed the mass/energy exceeds the speed of light! (1.6 GJ). Similar to a Canbomb after it reaches a critical point it could notify the station of an anomaly allowing for the crew to destroy it after a duration. Once it reaches the critical point any additional energy would then be converted to increase the initial singularity size.
Singularity Lure A tracking beacon OR a module that would attach to an existing tracking beacon. This would adjust the randomness of the singularity/blackhole movement to favor that direction (or closest lure) lure.
Singuloose Snacks A pack of incredibly dense and incredibly volatile matter, a frightening byproduct of “advanced” loafing technology. When fed to a black hole/singularity causes it to increase in size. Could also provide some chance of defense against singularity buster, so it doesn't instantly mitigate these mechanics.
Under the hood, I would also add some mechanisms to programmatically determine applicability of syndicate items. They could either be removed from the list and/or marked in such a way as to caution against them. RE: Singuloose Syndicate Collection - Cal - 03-16-2021 I think the singularity causes enough damage already. I see how this could be cool, but just having it get loose at all is usually bad enough. Just my opinion, though. RE: Singuloose Syndicate Collection - Katzen - 03-17-2021 Interesting but sabotaging the singulo is incredibly easy and it's already pretty destructive to the engine area. The lure and snacks would make it a shuttle call. The event is possibly too destructive, although the dark anomaly is pretty destructive so the idea might be workable. |