[PR] Underwater escape pods! - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: [PR] Underwater escape pods! (/showthread.php?tid=15372) |
[PR] Underwater escape pods! - github_bot - 11-10-2020 PULL REQUEST DETAILS [MAPPING] [SPRITES] [INPUT] [FEATURE] About the PR Oshan gets some fancy new underwater escape pods! Oshan's escape hallway is enlarged to accommodate the new escape pod launching bays. Why's this needed? I always get pissed off when I missed the shuttle on Oshan, because there's no way to get to the shuttle if you miss it. No more! Changelog ``` (u)Jawns: (*)New underwater escape tanks offer a convenient and safe means of evacuating Oshan PULL REQUEST DETAILS RE: [PR] Underwater escape pods! - Studenterhue - 11-15-2020 Freshly merged/implemented, so moving to Good ideas! subforum. Should note the final version is a lotttt different from the initial attempt. Instead of the huge cafeteria-like expansion that was mostly there to take up space and fit in the escape pods, the escape pods are now tucked into their own plus-shaped alcove where the escape pod beacon is. |