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Karmesian's HoS Application - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Server Appeals (https://forum.ss13.co/forumdisplay.php?fid=3) +--- Forum: Applications (https://forum.ss13.co/forumdisplay.php?fid=15) +---- Forum: Denied Applications (https://forum.ss13.co/forumdisplay.php?fid=18) +---- Thread: Karmesian's HoS Application (/showthread.php?tid=14508) |
Karmesian's HoS Application - Karmesian - 05-26-2020 Usual character name: Faust Treffen BYOND username: Karmesian Discord username (if you are on our discord): Karmesian Goon servers you play: Both, though RP preferably. Reason for application: It's difficult to coordinate a department without a clear leader. Since there's usually not a HoS, the security department tends to be rather disorderly, with individual security personnel grabbing weapons and doing their own thing. This isn't always a problem, but I greatly enjoy feeling like I'm part of a coordinated whole, and rounds with a decent HoS just doing their best tend to be my favourite. Consequently, I'd like to be able to make HoS' and a coordinated security experience slightly more common. Security experience (300 word minimum): I've played security off and on for the last few months, and have gotten especially into it during the last week or two. I'm not especially great at fighting, but I'd argue that's generally not the most important skill for a security officer. I think the most important role for the security department is to be a kind of balancing force between the excessive chaos that the station can devolve into, and the overly dull orderly state it can be if every threat and trouble maker is dealt with ruthlessly. This means a lot of talking to people, working with your other security officers, and keeping an eye on the station so that you can gauge how messy things are, so that you can fine-tune your approach. For example, in games where I've been the only member of security, I've kept myself armed heavily and on high-alert, because I may be the only thing between the station and any number of threats. Whereas during games with a large security presence, there have even been times where I've edged on trouble-makers like free-wheeling botanists or been lax enough to have other officers get a bit nippy at me, just to keep things interesting. Partly this is about keeping it interesting for the antags, but I think it's truly important for everyone, including yourself; conflict keeps rounds interesting, so having one side or another get wiped out tends to end most of the fun. One of the most enjoyable rounds I've played as security recently was on the RP server when the Captain was a conspirator, and successfully had the security department enforce his autocratic and increasingly oppressive rule of the station. While the security department could have turned on him at any time, or just ignored him to begin with, it would have made the round exceptionally boring. Similarly, the Security, or the Captain in this case, could have been overzealous and started arresting people in mass or otherwise making it impossible to reasonably stop the conspiracy, but that also would have left the round dull. Instead, the slow and balanced progression kept the round interesting and involving, and made the opportunity for a final showdown between the loyalist security officers and the rebel ones trying to depose the tyrannical Captain. It was an immensely fun round with more far more words than bullets, few deaths, and a truly coordinated security department, and is an example of what I like to strive for, regardless of whether or not I get to play as an HoS. Answer two or more of the following:
RE: Karmesian's HoS Application - SimianC - 06-12-2020 This application has been denied due to insufficient support. We encourage you to consider reapplying in the future! |