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[Bug] P.T.L. Payout Fix - Printable Version

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+---- Thread: [Bug] P.T.L. Payout Fix (/showthread.php?tid=13963)



[Bug] P.T.L. Payout Fix - MarkNstein - 02-23-2020

The code currently always gives the max payout of $5,000 credits per tick. It was intended to scale.
It's broken because of a multiplication, where there should be a division.
Tested, the fix, now works as originally intended.
This WILL nerf the payout.
The little bit of Discord opinion gathering that I did seemed to think the current payout's too high anyways.
Here's what it will look like. Note: Logarithmic scale.
[Image: 75130818-1d463180-5685-11ea-861b-5df823da3e37.png]

PR: https://github.com/goonstation/goonstation-2020/pull/32


RE: [Bug] P.T.L. Payout Fix - ZeWaka - 02-23-2020

Awesome thanks, I already did a graph on desmos a few lines down when I made this smile


RE: [Bug] P.T.L. Payout Fix - Recusor - 02-24-2020

makes sense honestly, it was a bit absurd before.


RE: [Bug] P.T.L. Payout Fix - MarkNstein - 02-24-2020

Yes Zewaka, I saw it, but I couldn't (quickly) figure out how to get desmos to display on a lograithmic scale.


RE: [Bug] P.T.L. Payout Fix - mbc - 02-24-2020

merged