Fold many blob upgrades into starting blobs - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Fold many blob upgrades into starting blobs (/showthread.php?tid=13459) |
Fold many blob upgrades into starting blobs - Mouse - 12-11-2019 Blob is very evo-point heavy, which is crippling for early-game blobs but really just a minor speedbump for late-game blobs. Between eguns, the construction worker's RCD, the welder's ranged attack, welding fuel floods, and old smoking radium, a blob needs five different upgrades, some of which are quite expensive, to just have a counter to strategies that can be executed by a single crew member at roundstart with minor effort. I propose that at least some of the upgrades needed to counter those be folded into the default blob, making their early game a bit less evo-point hungry. Let early game blobs focus more on expanding and eating, rather than simply surviving. RE: Fold many blob upgrades into starting blobs - polivilas - 12-17-2019 This - I had the pleasure of playing a blob with 50 EVO points on roundstart (Thanks Zamujasa!) and it was extremely thrilling to be able to fight back and not get stomped instantly - it was legitimately the first time blob was fun and not frustrating. RE: Fold many blob upgrades into starting blobs - Drago156 - 12-24-2019 I see no harm here, most blobs get stomped unless they go unseen for like 15 minutes definitely at least give space tile construction and reflectors for sure to roundstart, past that I'm not too sure what all else it could use because I never get it. RE: Fold many blob upgrades into starting blobs - BLooDHoG - 12-25-2019 Blob bridge should absolutely be available from the start. RE: Fold many blob upgrades into starting blobs - UrsulaMejor - 12-25-2019 imo all of the abilities that are so weak that they aren't worth buying (plasmaphyll and space bridge are good examples) should just be available at round start just so we might actually see someone use them creatively RE: Fold many blob upgrades into starting blobs - kyle2143 - 12-26-2019 I agree with most things said here, I think most people would. A lot of the choices involved in blob feel more like traps than choices, so we might as well remove them and just let the player have them from the start. |