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Make mining actually relevant again. - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Make mining actually relevant again. (/showthread.php?tid=13446) |
Make mining actually relevant again. - Lady Birb - 12-08-2019 It has come to my attention on the discord that everything that doesn't require telecrystal can now be crafted using resources found on the station at roundstart, making mining completely irrelevant. Anything that requires a power source can be done with ectoplasm, and anything that requires a high-energy conductor can be done with any conductor. This means the few things that previously required cooperation with mining to make (advanced borg upgrades, self-charging small power cells, and the best pod parts) now can be made at roundstart, making miners a completely useless job. As such, I suggest we simply revert these misguided buffs, making ectoplasm no longer count as a power source and making high energy conductors require claretine or electrum again.
Of course, reversing this would just be the first step, as even then things that would need help from mining to make are few and far between, so I will be suggesting some BRAND NEW items that can only be made with mining's help.
I am gonna try to give every fabricator type at least one new item that requires parts from mining to make. Actual material numbers are just me throwing out numbers based on the wiki page for mining items, so feel free to suggest more reasonable amounts.
General
Just making high energy conductors and power sources need mining to obtain again would already do a lot for pods, but just in case I will include something here
Like pod components, robotics used to have a bunch of stuff that needed mining to obtain before ectoplasm was made a power source and all conductors were made high energy conductors, but I have a few ideas for new items so I am gonna suggest away.
RE: Make mining actually relevant again. - Mouse - 12-09-2019 I'm honestly not sure what materials you're thinking of here. I can't recall anything on the station that works as Dense Metal, High Energy Conductor, Reflective Material, or High-Density Crystalline Matter. RE: Make mining actually relevant again. - Superlagg - 12-09-2019 I'd also recommend having a sort of "ore bank" that persists between rounds, where miners put mats in and most of it'll be available next shift. That way, people can enjoy all the fun stuff miners dig up for more than the couple of minutes remaining in the round when they finally get it. And also so that the massive pile of guff the miners dig up wont necessarily go to waste, since there's only so many minutes in a round. And it wouldnt be so much of an infinite source of high-end materials available at round-start, cus that fancy stuff would run out, and, maybe something like a cap to how much of each material it can hold? RE: Make mining actually relevant again. - Tiggersaurus - 12-09-2019 (12-09-2019, 06:10 AM)Mouse Wrote: I'm honestly not sure what materials you're thinking of here. I can't recall anything on the station that works as Dense Metal, High Energy Conductor, Reflective Material, or High-Density Crystalline Matter. Agreed. And this doesn't appear to be the case of having at roundstart as the only time robotics tends to get materials for the borg upgrades is either when a borg goes mining or miners send us things? RE: Make mining actually relevant again. - Adhara In Space - 12-09-2019 doesnt molitz count as high density matter lmao RE: Make mining actually relevant again. - Mouse - 12-10-2019 It does not count as high density crystalline matter if that's what you're thinking of. Only uqill and t3 gems count there. (Plus, presumably, starstone but I ain't testing that) If you're thinking of the power hammer then the listed requirements aren't the actual requirements. RE: Make mining actually relevant again. - Adhara In Space - 12-10-2019 rcd refill carts accept molitz dont thry RE: Make mining actually relevant again. - Unknownity - 12-10-2019 (12-10-2019, 05:12 PM)Adhara In Space Wrote: rcd refill carts accept molitz dont thry They do RE: Make mining actually relevant again. - sodly - 12-11-2019 Molitz is High Density Crystalline Matter; I've tested it across multiple manufacturers. Power Hammers do list the correct requirements. (The only manufacturer recipe that I'm aware of that doesn't exists in the robotics fab.) There are other HD crystals in addition to molitz; the only tier that only uqill and clear quartz (and probably starstone; it's hard to get data on that) cover is Extremely High Density Crystalline Matter. Notably, molitz is the only common material that counts as HD crystal without also covering a higher tier of crystal. The only other materials that are HD are ectofibre (insanely rare) and inferior quartz (basically drops as commonly as uqill). There are two tiers above HD crystal that're pretty much only covered by the other two quartz types, starstone, and uqill. I don't really have anything else to say on the topic except that having all these tiers is kind of dumb when uqill is the only reasonably available material that works. e: miraclium also exists I guess but it's randomly assigned a crystal tier so it's not reliable!!!!! RE: Make mining actually relevant again. - Mouse - 12-11-2019 Very High Density Crystalline Matter is what I was thinking of. Somehow I never noticed that the two had different names. (also there's an Extraordinarily High Density Crystalline Matter used in the Ship Component fab. As far as I know it accepts everything Industrial Armor (the very high density one) accepts. That said I'm still not sure what on the station works as Dense Metal or High Energy Conductor. (And, technically, Reflective Material but IIRC that's only used in a recipe in the hacked Personnel Manufacturer. Possibly in some of the cybereyes? I haven't hacked a robotics fab in ages.) RE: Make mining actually relevant again. - Zamujasa - 12-11-2019 The manufacturers need to show what materials count as what requirements tbqh. It's something I've looked into but I don't recall why I put it on hold. |