Paper Magic -- Maybe Credit Magic? - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Paper Magic -- Maybe Credit Magic? (/showthread.php?tid=12290) |
Paper Magic -- Maybe Credit Magic? - UrsulaMejor - 05-26-2019 symptoms: 1) I went to the warehouse and lit the "a furious note" on fire 2) after it burned out I left the warehouse to grab a paper bin 3) The first paper i pulled out of the bin was the "a furious note", complete with on fire sprite 4) however, the note was not actually on fire, and did not spread fire or set off any fire alarms steps to replicate: I'll fill this out if i manage to get a consistent process down notes: i've seen the same thing happen with credits if you put away/take out the credits over and over again RE: Paper Magic -- Maybe Credit Magic? - The Gorog - 05-26-2019 If you put a piece of paper in a beaker, you will get the 10 units of paper chem, but the paper itself wont disappear. I tried burning it and it would burn infinately. RE: Paper Magic -- Maybe Credit Magic? - Zamujasa - 05-26-2019 I've had an issue that was related where the same piece of paper would be "the" piece and get used everywhere whenever the game needed a paper object. So we had this single "paper- PR1-OUT" going around, creating phantom joints constantly. RE: Paper Magic -- Maybe Credit Magic? - Superlagg - 05-27-2019 Also seems to happen with tickets (and maybe other things that'll burst into flames). I remember printing out some tickets from a stolen cop's PDA that instantly caught fire from my cigarette, and they sat there in Medbay burning for the rest of the round. RE: Paper Magic -- Maybe Credit Magic? - ZeWaka - 05-28-2019 pooling issue RE: Paper Magic -- Maybe Credit Magic? - ZeWaka - 06-08-2019 should be fixed |