Customize what the AI looks like - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Customize what the AI looks like (/showthread.php?tid=1216) |
Customize what the AI looks like - MaRcuSTheDAWG - 07-01-2013 This is an idea where you can choose what the AI core module would look like, here's a list Pixel: The current one, self explanitory Arorua: The old one, also speaks to itself Redeye: A HAL 9000ish look, big red orb Black Box: A WOPR look to it, except black. Mac: A old macintosh computer, with a yellow pixelated smiley face, like the on on the AI status screen. Before you choose a name, a list above will pop up, like when you are observing, but with those names, then if you choose one it shows up in the game, the name choosing would come before this. I hope this is in the next update! Re: Customize what the AI looks like - Weavel - 07-01-2013 Instead of having it as a pop-up list, why not just allow players to select a favourite module in their preferences? Along with that, players should be able to pick a favourite AI name too. Re: Customize what the AI looks like - MaRcuSTheDAWG - 07-01-2013 That would be awesome! Re: Customize what the AI looks like - MaRcuSTheDAWG - 07-01-2013 By the way, they can all be unscrewed and pushed and pulled around. Re: Customize what the AI looks like - ISaidNo - 07-01-2013 MaRcuSTheDAWG Wrote:Customize what the AI looks likehey, that's a pretty good ide- Quote:MaRcuSTheDAWG wrote: Quote:MaRcuSTheDAWG wrote: Quote:MaRcuSTheDAWG oh dear god no Re: Customize what the AI looks like - MaRcuSTheDAWG - 07-01-2013 What? Re: Customize what the AI looks like - MaRcuSTheDAWG - 07-02-2013 Please add this on Cogwerks, they would look awesome Re: Customize what the AI looks like - Katznelson - 07-02-2013 Why don't you make the sprites for the black box and HAL eye instead? Re: Customize what the AI looks like - MaRcuSTheDAWG - 07-02-2013 I'm not A good spriter... Sorry. Re: Customize what the AI looks like - Sundance - 07-02-2013 MaRcuSTheDAWG Wrote:I'm not A good spriter... Sorry.I'll do it. What I have in mind is putting a face as such: I'll have this done in an hour or so. This is alot easier than you think. Here's what I am doing: Pixel Arorua Redeye Mac What i'm also doing: GlaDoS AM (allied mastercomputer) What i'm not doing: Black Box (it has no face) Re: Customize what the AI looks like - MaRcuSTheDAWG - 07-02-2013 Black Box would have a cylon thing, you knoiw, that eye Re: Customize what the AI looks like - Readster - 07-02-2013 WOPR did kind of have a face...though it was just a few LED lights. I am all for this idea though. If I was any good at spriting I would also be jumping on this. Re: Customize what the AI looks like - Sundance - 07-02-2013 WIP Half way through.. Let me know if something doesn't look right, or seems off. Original. If you liked the Shodan-esque look, then here ya go Hal If you like not letting dave do that AM If you like the smell of dripping guts and rotting gardenias Re: Customize what the AI looks like - TheRedScare - 07-02-2013 ISaidNo Wrote:Give me stuff. Spawn me stuff. Make me stuff.MaRcuSTheDAWG Wrote:Customize what the AI looks likehey, that's a pretty good ide- Re: Customize what the AI looks like - ClockworkCupcake - 07-02-2013 Sundance Wrote:WIPWhy are you working in 64x64? Tiles are 32x32 and (to my memory) the AI is just one tile. It's especially clear because you're working over a sized-up base. Even if you resize these to fit it'll mess up what you have already, like so: |