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Bombs in Disposal Pipes - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Bombs in Disposal Pipes (/showthread.php?tid=1203) |
Bombs in Disposal Pipes - Weavel - 06-29-2013 I sent a bomb down a mail chute towards Electronics. Of course, without knowing how long it would take, I decided to detonate it on a guess. It exploded in the pipe, there was some big-ass lag, but nowhere along the Electronics mail line was there any explosive damage. Just to test if bombs fucked up once in mail chutes, I put a bomb and the helmet camera in and watched it go to the kitchen, where it blew up just fine. Bombs do nothing when in pipes. Re: Bombs in Disposal Pipes - Sundance - 06-29-2013 Isn't this because mailchute/disposal pipes are treated as separate z-levels? Once I blew up a bomb in a disposal pipe, went down said disposal pipe only to get stuck because the pipes were missing from the blast. There was no damage above it. Re: Bombs in Disposal Pipes - Tteckk - 06-29-2013 Sundance Wrote:Isn't this because mailchute/disposal pipes are treated as separate z-levels? I once got stuck in a disposal pipe with a braindead guy. No one helped so i blew my self up with a syndicate bomb, the explosion knocked me and the other guy out alive leaving the place in ruins like a normal bomb. Re: Bombs in Disposal Pipes - Sundance - 06-29-2013 Tteckk Wrote:Sundance Wrote:Isn't this because mailchute/disposal pipes are treated as separate z-levels? The fact that you got out alive and not in chunks is the most confusing part.. Re: Bombs in Disposal Pipes - Infinite Monkeys - 06-30-2013 In testing for cogmap we blew up the AI a few times by disposaling a bomb, it worked then and afaik nothing's been changed. Bit weird. Re: Bombs in Disposal Pipes - Klayboxx - 06-30-2013 Infinite Monkeys Wrote:In testing for cogmap we blew up the AI a few times by disposaling a bomb, it worked then and afaik nothing's been changed. Bit weird. Well they did make it so syndies aren't considered off the station Z-level when in pipes. Other than that though, idk. Re: Bombs in Disposal Pipes - Cogwerks - 06-30-2013 Yeah, quite a few of the disposal layouts are designed with bombs in mind. I tested them a lot to see where I would get launched out if I set off a pipebomb or a bigbomb in my hands after flushing myself down a pipe. If that's not working now, weird. Re: Bombs in Disposal Pipes - Cogwerks - 07-05-2013 After a bunch of testing I am not seeing any problems at all, bombs are going off inside pipes just fine from what I see. Are you sure you didn't just mail a dud? Re: Bombs in Disposal Pipes - Weavel - 07-06-2013 100%, man. Same mix as my other bombs which did work that round, and it did create a tonne of lag when I hit the button. I'm fairly confused. Re: Bombs in Disposal Pipes - Admiral jimbob - 07-22-2013 I can report the same problem, sent two bombs to engineering and genetics just there, on 15 and 30 second timers, and neither of them ever went off anywhere. Re: Bombs in Disposal Pipes - Dauntasa - 07-22-2013 Weavel Wrote:100%, man. Same mix as my other bombs which did work that round, and it did create a tonne of lag when I hit the button. I'm fairly confused.Did you send it to the wrong place? Re: Bombs in Disposal Pipes - Weavel - 07-22-2013 I definitely sent it to Electronics. Re: Bombs in Disposal Pipes - Marquesas - 07-23-2013 Cogwerks Wrote:After a bunch of testing I am not seeing any problems at all, bombs are going off inside pipes just fine from what I see. There are occasional problems with things being inside other things - it's not unheard of that a bomb in a pipe doesn't destroy anything. I haven't noticed any kind of pattern, though. |