Minor Various AI eye issues - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +--- Thread: Minor Various AI eye issues (/showthread.php?tid=12011) |
Various AI eye issues - Zamujasa - 04-16-2019 Gonna just dump a list here, if you need them broken into individual threads let me know. THINGS THAT DO NOT WORK AS AI-EYE: - AI status screens. (This largely renders the "input a message!" when changing your expression pointless, as well as the expression itself, mostly. Boo.) - AI Vox, when enabled, does not appear as a verb in the commands tab when in eye mode. - "suicide" and some other verbs also don't work. (Sorry, I don't know them all offhand.) THINGS THAT ARE KIND OF BUGGY AS AI-EYE: - Some devices will not work unless your eye is within one tile. Power monitoring computers, televisions, etc. - Some things will open a window and immediately close it (chem dispensers) Unrelated but still annoying: - Air bridges are considered "untrackable" areas, even though as AI you can always see them (Might be resolvable by changing the "we'll try again in X seconds" to an incrementing timer? 1 second the first time, then 2, up to 10, and also stop printing messages about it aaagh) I'll post more when I stumble across them. RE: Various AI eye issues - medsal15 - 04-16-2019 You can't close doors if the AEye is on them. RE: Various AI eye issues - NateTheSquid - 04-18-2019 (04-16-2019, 08:02 PM)medsal15 Wrote: You can't close doors if the AEye is on them. oh this is one i forget thats very common |