Bee husbandry and animal companions - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Bee husbandry and animal companions (/showthread.php?tid=11978) |
Bee husbandry and animal companions - Frank_Stein - 04-12-2019 Bees are given RPG style stats. These stats are inheritable when bee larvae are created. Larvae are created by combining feeding a queen bee the honey made from two different bees, producing a new bee with stats inherented from its parents using botany genetic inheritance rules. The stats of bees affect them in several ways.
An extension of botany becomes devoted to breeding bees for use around the shuttle. Beekeepers raise larvae, who live in boxes where they produce honey that can be collected. A special box houses a queen bee, that can be feed the honey of bees to produce new larvae. The queen box also produces honey with special properties. Feeding a bee honey made from a queen bonds the bee to the feeder. The bee will follow them, occasionally assisting them. Bees can:
When bees wrestle, they perform a series of moves and attacks against each other, using their stats and dice rolls to simulate a fight. The bees wrestle until one feints, awaking shortly after unharmed. The winning bee gains xp, which boosts certain stats and grants additional tasks the bees can perform. RE: Bee husbandry and animal companions - Superlagg - 04-12-2019 Yes I would like a bee husband. RE: Bee husbandry and animal companions - Flourish - 04-12-2019 Lorewise, bee breeding isn't allowed. However, I'd love to implement this for space mice and rats (and then you could have battles or shows or something!), and incorporate your fungus idea into this whole thing somehow. RE: Bee husbandry and animal companions - Erev - 04-13-2019 (04-12-2019, 09:02 PM)Flourish Wrote: Lorewise, bee breeding isn't allowed. However, I'd love to implement this for space mice and rats (and then you could have battles or shows or something!), and incorporate your fungus idea into this whole thing somehow. Okay, but bees are iconic and would be more fun (edit: and wouldn't get confused with ghost critters) so the question is how do we adapt it to lore? Buying some starter honey from Bombeeni to bond a bee larva to you? From there you can mix various types of space fungus into their honey/kibble/ect to start getting adaptations perhaps? RE: Bee husbandry and animal companions - Frank_Stein - 04-13-2019 I was going to suggest spiders initially, but thought bees would be more popular. We could also invent a critter that eats fungus, with the fungus types it eats at an early stage influencing the mature versions stats. Maybe giant tardigrades? |