should limit werewolf to certain pop amounts - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +---- Forum: Good ideas! (https://forum.ss13.co/forumdisplay.php?fid=19) +---- Thread: should limit werewolf to certain pop amounts (/showthread.php?tid=11711) |
should limit werewolf to certain pop amounts - NateTheSquid - 03-11-2019 i played as werewolf a few rounds ago, was my first time seeing them since they stopped being admin only. long story short, werewolves absolutely demolish a crew of about 20, and i'd guess any amount of people so long as they don't start working together instantly. so anyway, werewolves shouldn't happen with low-ish pops, definitely not unless theres like 15 active people in the round. however also i've heard that werewolves get destroyed if people do work together/if there's more people, so if there's a certain amount of people more than one wolf should spawn. i feel like 2 wolves could take out a shit ton of people however, so probably have a second if there's like 30-40 active people? i'm kind of guessing with the numbers tl;dr, werewolves op, don't let them spawn with lowpop |