Minor AI player ckey fails to display at round end - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Bug Reports (https://forum.ss13.co/forumdisplay.php?fid=9) +---- Forum: Resolved (https://forum.ss13.co/forumdisplay.php?fid=16) +---- Thread: Minor AI player ckey fails to display at round end (/showthread.php?tid=11647) |
AI player ckey fails to display at round end - Kovirii - 02-26-2019 I suspect this is because the player is either in the AI shell or using the camera observer (not "in" the AI core - cancel camera view) Someone blamed this on the AEye update RE: AI player ckey fails to display at round end - mbc - 02-26-2019 note for coder who fixes this (it might even be me later) ckey retrieval needs to happen from a get_message_mob() proc call on AI RE: AI player ckey fails to display at round end - Flourish - 03-26-2019 Fixed! |