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Motives are really loud - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Ideas & Suggestions (https://forum.ss13.co/forumdisplay.php?fid=8) +--- Thread: Motives are really loud (/showthread.php?tid=11608) |
Motives are really loud - Zamujasa - 02-20-2019 ![]() Nobody else is talking in this screenshot but they still have a tendency to spout "you feel just a little thirsty" a ton. edit: fuck this probably should have been in bug reports. welp RE: Motives are really loud - warcrimes - 02-20-2019 patch: eat and drink. IRL you don't wait for the brink of death to have a coffee and a donut. RP accordingly and the messages never show up. RE: Motives are really loud - sodly - 02-20-2019 As an RP1 regular, I agree that the messages get to be a bit much. They start appearing while your motives are still green, so unless you're eating and drinking and pissing like a goddamn madman, you're gonna see them constantly. If they only appeared at yellow or lower or had their frequency reduced by half or something, it'd be fine. RE: Motives are really loud - Zamujasa - 02-20-2019 (02-20-2019, 11:00 AM)John Warcrimes Wrote: patch: eat and drink. Most people do not immediately drop what they're doing to go fetch a snack and drink (or piss) the moment they feel the slightest of urges, though. I'm just suggesting that they show up a less frequently at the minor levels. The messages there weren't even "brink of death" -- those are all from when the motives were still over 50. RE: Motives are really loud - Wisecrack34 - 02-21-2019 Motives bad, please fix RE: Motives are really loud - The Gorog - 02-22-2019 If those messages were chained into one that is comma seperated, they would start stacking with the x4 and such and take up less space in themselves, even with other messages between them. |