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Late Round Antags and Events - Printable Version

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+--- Thread: Late Round Antags and Events (/showthread.php?tid=11566)



Late Round Antags and Events - Frank_Stein - 02-08-2019

You know when a round runs on for awhile, and new antags or events happen to kind of create more chaos to drive it to an end? Well, how about more variety in that? Some ideas:

  1. Zombie Plague: Dead bodies around the station are revived into flesh eating zombies. Ghost players are sent back to their body, otherwise it's NPC controlled.
  2. Syndi Death Squad: Several ghost players are spawned in as syndicates with no nuke goal, just to kill as many crew as they can before dying
  3. Dopplegangers: A late round antag that resembles a living player, with their goal to kill the original
  4. Time Warp: A section of the station is returned to its round start status. 
  5. Critter war: Dead players respawn as 1 of 2 critter types tasked with eliminating the other type



RE: Late Round Antags and Events - Wisecrack34 - 02-09-2019

Ooooo, I really like this idea. It would have to only be run on 2, as 1 doesn't really have this unless people get bored. I really REALLY like this idea a lot, this would fix what is probably the blandest part of SS13 that isn't pathology!