[Feature][Total Hack] Keep facing the same direction in space - Printable Version +- Goonstation Forums (https://forum.ss13.co) +-- Forum: Discussion (https://forum.ss13.co/forumdisplay.php?fid=6) +--- Forum: Patches (https://forum.ss13.co/forumdisplay.php?fid=30) +---- Forum: Implemented (https://forum.ss13.co/forumdisplay.php?fid=31) +---- Thread: [Feature][Total Hack] Keep facing the same direction in space (/showthread.php?tid=11381) |
[Feature][Total Hack] Keep facing the same direction in space - kyle2143 - 12-29-2018 This is so tiny, but I just had this sitting around so here it is. Due to the nature of how moving from tiles works, I just had to create a temporary variable to store your original direction when moving in space due to inertia. I had some other things I wanted to do in this vein, making being in space tiles slightly more interesting visually like having a floating animation like TG does, or orienting your sprite to have your feet facing a wall if you're wearing magboots. But those aren't really predicated on this so there's no reason to include them here. Video: https://streamable.com/0e5zh https://github.com/goonstation/goonstation-2016/pull/98 RE: [Feature][Total Hack] Keep facing the same direction in space - Recusor - 12-29-2018 Seems like a solid qol patch much video seems very smooth. RE: [Feature][Total Hack] Keep facing the same direction in space - ZeWaka - 12-29-2018 don |